Scribbles... ✍️
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On the line - Productivity ideas from restaurant kitchens

Before working in the tech sector, I spent several years working in restaurants. There were many things I learned from my time on the line.


Analog Tools

Sometimes, the most productive thing you can do is to detach from the digital and return to the simplicity that is analog. There's profoundness in the level of productivity you can experience with some things so primitive.

Design Systems

Creating a Variable System

Working with globalized variables maybe one of the trickier aspects to any design or code project. It’s sort of like accumulating a collection of a particular collectable, say Pokemon cards. It’s cool that you can collect these cards! I mean, who wouldn’t want an original 1st edition base set Charizard.

Design Systems

Creating a Context System

One of the more “abstract” but important and powerful systems within G2 Components is it’s “Context” system. Given the name, those familiar with libraries like React may immediately think of React.Context. It’s kinda close, but it’s much much more than that.

Design Systems

Creating a Style System

One of the biggest and most important challenges for the G2 Components project was defining and creating the Style system. The Style system is one of the core system that’s responsible for managing and powering the entire UI layer for the library.

Design Systems

Core Systems for Components

For years now, I’ve been thinking very deeply about design systems, with a focus on UI / component libraries. Based on my experience, I believe that a lot of the UI related pain felt by designers, developers, and other contributors, are due to an underdevelopment or even an absence of very important and often under-estimated core UI systems.

Design Engineering

Design Engineer - The Role

Every so often, a tweet or blog post would make me reflect upon my career in the web development industry. Being a hybrid design/coder, I can't help but feel out of place within in.


Writing Release Notes

If you work on a library or module (be it open sourced or closed), writing really good (at least adequate) release notes is one of the most important things you can do.


New Face

Happy New Year lovely Internet people! I hope all of you had a wonderful 2018, and have some fun-filled goals for 2019.

Design Engineering

Make Design Engineering Happen

This year, I started mentoring at Out of Office Hours. I've had multiple sessions, and one very interesting thing I've noticed is that every single person I've spoken to has said…


Let's try this again!

Oh boy! It's only been… about 4 months since I wrote something. Not a day goes by where I don't think…


What it means to be a Design Engineer

Recently, I had a catch-up chat with a product designer colleague from work (his name is Buzz and he is awesome). One of the things we talked about was the various things I did at Help Scout.


Why is writing so hard.

Goodness. Gracious. Why is writing so hard! Since re-launching my site, I've set a personal goal to write at least once a week. I gave myself a soft-pass this week, as I sorta missed my goal by a bit. But I was busy!



Oh wow, talk about a facelift! Black & pink have always been one of my favourite color combos. Not to mention, I've always wanted a dark site!